This isn’t some perceived risk, I can think of incidents where Apple reverted OS changes, dumped new APIs, or was forced to committing massive engineering resources to something it did not want to do because a Must Not Break™ app vendor told them to. Apple does not want to give anyone that sort of influence over them. So ultimately, preventing Flash on the platform is about control, but is not control over the user experience of the Flash applications, or even the languages used. It is about the runtimes they bring on to the system, and Apple’s control over future releases of iPhone OS.

Iulia and Natasha have set up a Facebook fan page. Search for “FSJ Blog” and click a button or something and then something happens and your life becomes just a tiny bit noisier and shittier than it already was. Seriously, I have no idea why we are doing this except that Iulia says the rule about social networking is that if something can be done, then everyone must do it. So now we have a Facebook page. Knock yourselves out.

This becomes even worse if the third party is supplying a cross platform development tool. The third party may not adopt enhancements from one platform unless they are available on all of their supported platforms. Hence developers only have access to the lowest common denominator set of features. Again, we cannot accept an outcome where developers are blocked from using our innovations and enhancements because they are not available on our competitor’s platforms.

Steve Jobs – Thoughts on Flash